Roboticon 2018

Roboticon is back for the 17th year at College Royal at the University of Guelph!

Roboticon is back for 2018 at College Royal at the University of Guelph! The University of Guelph would like to invite you to Roboticon 2018. This year's robot-building and programming challenge will be occurring on Saturday, March 17th and Sunday, March 18th, 2018 at the University of Guelph.

Roboticon is an annual event run in partnership with SOCIS and the School of Computer Science. It is an exciting opportunity for high school students to learn more about the field of Computer Science by designing and building LEGO Mindstorms robots to complete a series of challenges designed by our undergraduate students. Under strict rules and time limits, teams of students are challenged to build and program robots by sharpening teamwork skills and performing set tasks against a field of competitors.

Our First Place winners will receive a brand new LEGO Mindstorms EV3 kit and we will be giving away Second and Third Place LEGO gift card prizes! There will also be raffle prizes.

This event is open to all high school students! Roboticon is a completely free event to attend. The School of Computer Science will loan and mail out LEGO Mindstorms EV3 kits to teams that register on a first come, first serve basis. All meals will be provided. Get a team and a teacher together to register your team!

Happy Building!
The Roboticon Team

Event Format

  • Teams of up to four high-school students will build and program robots using LEGO Mindstorms kits to compete in two challenges
  • The first challenge will be posted below, so students will have the opportunity to get a head start on designs
  • Upon arrival, the students will have time to build and test their designs on our practice track
  • There will be two heats for the first challenge, with build time in between for students to tweak and update their designs
  • The second challenge will be presented at the end of the first day of competition, with two heats occurring on the second day
  • Winners and prizes will be announced!


If you wish to register a team, send an email to with the following info:

  • Coach/Primary Contact and preferred email address
  • School or Homeschool you represent
  • Team Name
  • Team member names (these can be filled in closer to the date of the competition as long as we have a final number about two weeks before the competition)
  • Mailing address if you wish to borrow a Mindstorms Kit


  1. Teams may only use parts from their kits.
  2. Teams must use a standard LEGO Mindstorm EV3 kit.
  3. Teams can only use one touch, one ultrasonic, and one light/colour sensor.
  4. Teams MUST have their Bluetooth turned off on their brick.
  5. Robots must not be larger than 1 foot x 1 foot x 1 foot.
  6. Teams will designate one person to end their run, and only that person may call the run.

Challenge Two Example Map

Challenge One Example Map

Challenge One Description

Congratulations! You have been selected to participate in this year’s Tri-Wizard tournament!

Your first challenge is to steal a golden egg out from under the noses of three sleeping dragons. In preparation for this daring stunt, your good friend Hermione has drawn out a narrow path from start to finish, where the dragons will not be able to smell or hear you! Stray from the path and you are sure to be burned, follow it closely, and you will be richly rewarded.

Return safely to the starting line with the egg to bring glory to your school!

Good luck!

  1. Follow the path closely, to the golden egg. leaving the path will end the run and your final score will be your score at the moment of leaving the path.
    1. A robot is considered to be on the path if the line is between the outer edges of both the left and right rear tires.
  2. Your robot’s next goal is to take and hold the golden egg.
    1. The golden egg will be a 3 inch (diameter) styrofoam ball.
  3. With the golden egg secured, follow the second path back to the starting position.
  1. The challenge area will be 6 feet wide by 6 feet long. Enclosed by a 3 inch tall wooden frame.
  2. The robot will begin in a set starting position, placed facing the path, by the judges. The starting position and direction will be the same for all competitors
  3. The path will be marked by a 2 inch wide black line against a white surface.
  4. Checkpoints will be marked along the path in very light grey lines perpendicular to the path. The robot does not need to take notice of these lines, they are only for the judges to score.
    1. The number of checkpoints will only be revealed when the track is revealed on the day of the competition.
  5. The path will never cross itself.
  6. The path will be continuous, (the robot will not need to turn around and traverse the same path back) it will lead to the egg, and back.
  7. A medium grey line will indicate the robot has reached the egg’s location, it will sit 2 inches ahead of the grey line on the path.
  8. The path will stay at least 4 inches away from the walls at all times.
  1. Passing a checkpoint will be worth 3 points each. (The entire robot must pass the checkpoint line to be gain the 3 points)
  2. Returning safely to the starting position WITHOUT the egg is worth 5 points
  3. Returning safely with the egg to the starting position WITH the egg is worth 10 points.
  4. Any ties in points will be resolved by the time of the particular runs.
  1. Teams must only use parts from their one base lego mindstorms kit
  2. Teams must have their bluetooth turned off on their brick.
  3. Robots must be within 1 ft by 1ft by 1ft in size.
  4. A run will end once a robot successfully reaches the starting position after traversing the path, or it leaves the path. This time will


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